Crash Bandicoot: N. Sane Trilogy
Key Tasks:
I worked on re-creating several levels from all of the three main Crash Bandicoot games faithfully down to the painful millisecond (literally!) with the assistance of taking so so many video captures and then re-creating them in our Alchemy engine. It was a work that I put painstaking effort in because I knew the fans would appreciate and notice those fine details. With a 8.7 user score on metacritic, I'm very proud to have hit that mark with the amazing N. Sane Trilogy team together to pull this off!
Worked on levels, hazards, scripting, AI, and the airplane handling.