Professional Work

 
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Skylanders: SuperChargers (2015)

Action adventure video game developed by Vicarious Visions.

Primarily worked on the level Gadfly Glades, helped polish up several other levels, and developed game mechanics used within various levels.

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Skylanders: SWAP Force (2013)

Action adventure video game developed by Vicarious Visions.

Created the level, Kaos' Fortress, from start to finish, prototyped the Skylander Swap Force sections, and prototyped the lockpicking minigame.

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Personal Work

 
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Out of Ammo (2011)

Out of Ammo is a single player mission set in the Gears of War universe built in UE3.

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Fury of the Ancients (2011)

Fury of the Ancients is a team project built in UDK

I worked as level designer on one of two levels with responsibilities on level design, scripting, and lighting.

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Drive! (2011)

A gamejam project where I wanted to learn about quick time events. Built in UDK

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